Hyrule Grasslands Stable
These are some of the projects I've done while attending at Høyskolen Kristiania University College.
I've done a bit of everything in the past few months. First, I'll talk you through a matte painting based on the world of The Legend of Zelda: Breath of the Wild ( video game). Then there's a simplified 3D model of a 2017 Zero FXS (motorcycle). At last, there are a couple compositing projects featuring keying and grading.
Hyrule Grasslands Stable
As mentioned, this matte painting is based on the latest world of Zelda. The clear blue sky, the infinite lush plains to ride through and the mountains that the game character is barely able to climb on.
Chosen as the best among eight sketches, I started gathering references and landscape pictures. The element standing out is the stable that has been masked out from a screenshot of the game itself.
This 3D model is my second work from Maya. It's based on an electrical motorcycle, 2017 Zero FXS. Here's a render of the motorcycle. Following that, there's a reference photo, the bike in different colors and some other angles, a short animation and a turntable.
At last, these are becoming some old projects that might need some touching up. I'll probably revise them during summer break. Along with keying and grading, there's also a tiny bit rotoscoping of the tube that's sticking out of the greenscreen. Plates were provided by the university college, Høyskolen Kristiania.
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