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Errand Boy
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Errand Boy

by vidardu on 1 Jun 2020 for Rookie Awards 2020

Young errand boy working for the scribes guild. Bipedal model I worked on at The Animation Workshop. It is a one month and 4 day Project from Concepting to the finished sculpt. the model is based on my own concept.

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Modeling:

The breakdown process for the body and clothes is as following. First I made a low poly base mesh in maya. I then moved it into Zbrush for the high poly sculpting such as details and wrinkles. This was the workflow we were taught at The Animation Workshop.

Learning to sculpt in Zbrush was our main objective. This ment using  marvelous designer and such programs for the clothes were not part of the project.

The face was sculpted using dynamesh. Bringing it into maya for retopologizing and then back to Zbrush for projection and adding smaller details.


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