The Industrial Forgotten
This is a short shot I created for a concept for personal short film.
1
1414
1
Round of applause for our sponsors
My name is Trevor Wilch and I am interested in video game and cinematic effects. I work within Houdini, Marvelous Designer, Substance applications, and Cinema 4D. I have recently begun working my way into Unity and unreal engine, using Houdini in Tandem to generate procedural effects. Below you will find a recent shot I completed for a personal project.
These are some final renders off effects, models, and clothes for my final render.
This is a procedural helmet build created to find an interesting design for the character's helmet. It was built in Houdini and by using seed data it creates a new design with the same look.
Comments (1)