This is part of an area I was responsible for on my thesis group project, Soul Raiser. Each of us was responsible for a unique area in the game, and my area is a snow biome. I created the concept and everything ranging from level building, modeling, texturing, and lighting. The whole scene was made in Unreal Engine 4. The game begins in Ballarat, an abandoned hidden region. The player is a Soul Raiser, and has journeyed back to Ballarat and is in search of ancient artifacts that house soul energy.
Personal Choice Project