These are parts of my multidisciplinary project of Howest (Sept 2018 - Jan 2019) - I was a part of a group called The Collective as a last year 3D/VFX student of DAE.
The Collective consists of 12 students: 4 students of DAE(Digital Arts and Entertainment, only one 3D/VFX student), 4 students of Devine(Digital Design Development) and 4 students of IPO(Industrial Product Design). As a multidisciplinary team they worked on a project about mobility of the future.
Cloth simulation was made in Maya. Smoke layer was made in post and composited(green screen footage) in After Effects. Rendered with Arnold (Maya).
I started from the following model due to time restrictions (this project was made in 4 days): https://www.cgtrader.com/3d-models/character/woman/adult-female-head-rigged
I animated and re-textured this rigged model. I have also made a hair sim with Maya Xgen and nHair. This animation was eventually visualized on a Holovice (https://holovice.eu/). Rendered with Arnold (Maya).
Houdini grow effect: animated letters
Animation was created in Houdini, rendered in Maya (Arnold), mainly composited in After Effects and visualized on led panels (6m x 1m)
2D animatics - 4 worlds, 4 personas
2D art was made in Adobe Illustrator. Rigs, animation and comp in Adobe After Effects with Duik Bassel plug-in. Thibeau Scarceriaux (IPO) helped me with creating the 2D art.