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Stylized Elven Sword + more
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Stylized Elven Sword + more

jeroen denayer
by jerre on 31 May 2020 for Rookie Awards 2020

I started my 3D career at Digital Arts and Entertainment in september of last year. These are some of my favorite projects I've done since then. Hope you like them. :)

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Stylized Elven Sword

This was an assignment for my Game Art course. It's a WoW inspired weapon. Modelled in 3Ds Max. Textured in photoshop an 3d coat. It was my fist time using 3d coat and I just LOVE it!

Story: This sword belongs to a ferocious elven warrior. The gem in it's pommel transmits power through the magical vine until it is all combined at the end. A flower that represents power, grace and honor. This is what drives the blade, and no-one can stop it.

The total polycount = 1118.

Design process

I started horizontal design with just silhouette sketches in photoshop.  I picked my favorites and drew a lineart on top to see what it could become. The chunky elven dagger was my favorite. But I felt like the proportions where still off, so I changed it to a sword. In the image above u can see examples of iterations on this sword design. The design on the right was my final. This I took into 3ds max and started modelling

I started of painting the texture in photoshop, and a solid base was already finished before I realized something. Seamlessly painting the blade and the gold that had multiple seams straight across the surface, would be a pain unimaginable. This is when I installed 3D Coat. I used the free trial as it was my first time using it. After a couple of hours of struggling and doing research on this new software, I could finally continue painting. The finished layer with detail was almost entirely done in 3D Coat because I enjoyed the software so much.

The blade, guard and pommel are around 600 polys. The vine is about 500. I almost doubled the poly count by adding this vine. But In my opinion it was a necessity. It added a lot to the story and nature feel of the sword. 

And I even 3D printed the entire thing. The maximum print size was about 30x30x30 cm. So I made a print around 25 cm's long. But what If I cut the weapon in 5 pieces and print each piece separately? Stupid, stupid, stupid idea! Lets do it!!! For this bigger print, I had to model some extra supports so each piece would fit perfectly into the next. 2 big pieces are already finished and put together.

Carentan Cityscene

This was an assignment for my low-poly course. We had to choose a city and make a low-poly version of it. We had to make our own realistic textures. (we could only use diffuse textures). This was my first big 3D project and it's one of my favorite projects so far.

Story: Carentan is being invaded by the Germans. We can notice the citizens had to retreat quickly, as there are thrown over tables, left over food, and left behind maps and letters. Carentan would later play an important role in WW2. Because it lay in-between Omaha beach and Utah Beach which made it a vital connection to join both forces. 

The total polycount  = 50k (+-) 

Easter egg tip: she is supervising her artillery.

The sketchfab scene below is too show some of the bigger props in the scene

This Tiger 1 tank was my first big prop ever made. I'm really proud of the model, less so of the texture. Looking back at it, the texture could use some love. But hey, this was on of first ever photoshop/texturing endeavors. And I'm still proud of the work I put into this Tiger 1. 

This canon was my second biggest prop ever made. Texturing wise I feel the same as with the Tiger 1, although I do love the blood on the axe. U think it's a bit much? It barely passed the requirements as we couldn't display horrific scenes. 


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