3d - environment and character wip
hello, those are some of my WIP tasks during the 9 months program in the ITI , 3d art track , which i'm currently in. i'm still figuring out my way between the animation industry and the vfx one . your comments and feed back is always welcomed and any tips for improvement as well.
The concept was originally an "out of the picture" concept from the movie Zootopia
made by the artist Armand Serrano , which you can find his work here https://www.artstation.com/armandserrano
at first i figured the i would mimic the texture as the movie but then thought to try something different since it was a black and white concept .
I wanted to approach this project with a bit of a darker mood and some sword of realism in the textures .
I would like to hear you ideas and comment about it though , as i'm thinking of getting back to it and improve some stuff
Hope you like it :D
used Maya - Arnold - Substance painter
at first tried this lighting mood , which i kinda liked
But after getting a lot of comments that it was so dark and it is kinda not logical light source, I've edited it to this .
some closer render shots
the assets
the original reference
i didn't really wanted to post any work that was not finished , but i kinda wanted the feed back more
this is another try in making a stylized room slimier to "toy story " style
a ferrari fxx - k - evo model using maya
trying to make a hyper realistic character from a movie that i really love , wish you recognize him .
always loved creatures in the movies , so back when i was a self learner before joining ITI , i made doppy from harry potter
and through the ITI I've made this creature based on my imagination ,, i intend to edit more on it and texture him in substance painter and maybe see how this hair would work out in x-gen .
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