I was about half a year away from my graduation from PIXL VISN media arts academy. It was time to set on projects to do for my demo reel and there was one thing I absolutely wanted to put in. A really cool character.
I decided on a tipsy dipsy, lighthearted mechanic girl, paired with some retro vibes. I had a blast creating this character, especially sculpting and texturing her.
Programms used are Maya, ZBrush, xGen, Substance Painter, Vray and Nuke.