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Portfolio - 2019 University of South Wales
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Portfolio - 2019 University of South Wales

Grace Jones
by territorial on 30 May 2019 for Rookie Awards 2019

Hello and thank you for viewing my entry! All these pieces were created during my final year at USW. The first being a particular favourite of mine. I've just finished the final module of my final year in Game Art and am aiming to further my study through a Master's degree. https://www.artstation.com/grace_jones

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Word of Warcraft inspired village  

Time: September 2018 - May 2019

Programs used: Maya, Photoshop, Unreal Engine 4

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I used the Blizzard Entertainment student art contest as an outline for my major project at USW. The main aim of this project was to gain a better understanding of Low poly and Stylized workflows. Although it is far from perfect, I learned so much throughout the year and am incredibly pleased with the final project. 

Monopoly Mobile Game Concept

Monopoly Mobile Game Concept

Time: 6 weeks

Programs used: Maya, Substance Painter, Photoshop, Unreal Engine 4 

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This was created for an Art Test during the 3rd year at University. This was my first time using Substance Painter, and while its definitely not perfect, I am very pleased with the final piece. 

I focused on creating the assets and intended to create a mock UI at a later date.

Bubble Gun

Time:  3 days

Programs used: Maya, Substance Painter, Unreal Engine 4

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I made this for a bit of fun once my final module in university was complete. I felt I needed further practice within Substance Painter. 

I'd like to take this opportunity to personally thank the University of South Wales Game Art staff, without whom, I wouldn't be at the level I am today. I have learned so much while in their care and am incredibly lucky to be returning to pursue my Master's degree this coming September.


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