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Ramon Schauer - 3D Artist Portfolio
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Ramon Schauer - 3D Artist Portfolio

Ramon Schauer
by ramonschauer on 30 May 2019 for Rookie Awards 2019

I am a 3D Artist with a focus on modeling/texturing and lighting. While I used to describe myself as an environment artist I have become more interested in doing characters as well over the last year, so I would currently assume that the role of a "Generalist" describes me best.

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I am a 3D Artist with a focus on modeling/texturing and lighting.

While I used to describe myself as an environment artist I have become more interested in doing characters as well over the last year, so I would currently assume that the role of a "Generalist" describes me best.

I am interested both in the AAA game industry and the VFX industry and also the upcoming blends between them such as realtime rendering for film and cinematic games.

Below you can find a selection of my work.

Example of wrinkle map blending system in Unreal Engine:

For the following project I only did modeling and texturing. Lookdev/lighting and comp was done by a teammate.


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