![Farm Remastered](https://d3stdg5so273ei.cloudfront.net/Clix/2024-05-23/643601/1400xAUTO/clement-garcia-farm-1-Clix-crop.jpg)
Farm Remastered
![GARCIA Clément](https://d3stdg5so273ei.cloudfront.net/Clix/2023-05-31/804171/50x50/1671104733244-Clix-crop.jpg)
Farm is my first remaster project using Call of Duty: Black Ops 3 Mod Tools, and I set a personal challenge to complete it within one month. I am pleased to say that I successfully met this goal. My primary focus was on level building, during which I learned and applied new techniques.
Teaser video
Farm | Original VS Remaster
Engine screenshot
Ingame screenshot
About the project
Farm Remaster Project
Farm is my first remaster project for Black Ops 3, and I set a personal challenge to complete it within one month. I am pleased to say that I achieved this goal, and in the process, I honed my skills in various aspects of game development.
Download the map here !
Key Aspects of the Project
Modeling: Created detailed models for buildings and terrain using Radiant Black and Maya.
Lighting: Focused on realistic and atmospheric lighting to enhance the gameplay experience.
Collisions and Sound: Implemented effective collision mechanics and immersive sound design.
Gameplay Elements: Set up various gameplay elements, including the Mystery Box and perks.
UI Assets: Designed user interface assets to ensure a cohesive and engaging player experience.
Some props used in the map are a mix of provided assets and those exported from other games in the Call of Duty franchise.
Farm represents a significant milestone in my journey as a game developer, showcasing my ability to deliver a complex project within a tight deadline while learning and implementing new techniques.
Comments (0)
This project doesn't have any comments yet.