![Sean Morris | Rookie Awards 2024 | Real Time Environment Artist](https://d3stdg5so273ei.cloudfront.net/Smorris/2024-06-01/845815/1400xAUTO/Youtubethumbnail-Smorris-crop.png)
Sean Morris | Rookie Awards 2024 | Real Time Environment Artist
![Sean Morris](https://d3stdg5so273ei.cloudfront.net/Smorris/2024-01-20/924627/50x50/406097242_880561790246246_4440825813277943395_n-Smorris-crop.png)
Hello everyone, I'm Sean Morris, a student enrolled in the Environments and Props for Video Games program at Think Tank Online. My journey here has been enriching, and I'm thrilled to showcase the projects I've completed over the past two terms.
Railway Station
For my final project in my advanced term at Think Tank, I was inspired by the innovative concepts of Joker Chen. Working on this project was both a challenge and a joy as I delved into his ideas. Throughout the process, I experimented with new techniques and workflows, particularly within Unreal Engine. The experience not only allowed me to create my piece but also expanded my skill set significantly
Video:
I started by breaking down the main reference, and trying to understand the mood I really wanted to go for with this piece. I settled for something fun and set in the wild west.
Main Shots
Props & Foliage:
SIgns:
Large/Medium Props:
Medium Props:
Small Props:
Luggage:
Foliage:
Breakdown
Process
Unreal Engine Material work:
Tileable Materials
A Dark Ritual
This was my final for my intermediate term, I wanted to go for something with a dark and moody atmosphere, with an intriguing story. This was my first full environment made in the video games pipeline, and I learned a ton during the entire process!
Comments (24)