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Student demo reel - Houdini Environment/FX
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Student demo reel - Houdini Environment/FX

by YanniHe on 8 May 2024 for Rookie Awards 2024

Personal work about procedural landscape and FX based on Houdini & Nuke pipeline. Responsible for all aspects.(assets, texturing, FX simulation, lighting, rendering, compositing and matte painting.)

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Hi everyone, I'm here to showcase my work in the VFX field over the past year. It includes both FX, environment and compositing. I'm thrilled to present the results of my training in Houdini, and I hope you can feel the charm of VFX through my work :)

I'm often captivated by natural landscapes, and that's what drove me to learn Houdini and procedural modeling. I believe that mountains, atmosphere, and sky can tell stories and convey atmospheres. 

To create visuals that match the atmosphere and enhance the quality of my work, I also spent time training in Matte Painting within Nuke.

I'm using OSM data and a Houdini pipeline to construct a procedural city. Alongside matte painting, I'm creating a city shrouded in mist, where light struggles to penetrate.

In addition to vast landscapes and effects, I also enjoy creating more motion style art. For instance, using procedural modeling for seashells, simulating light bulb shattering, soft body collisions, installation art, and so on. I believe Houdini offers artists a sense of creative freedom.


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