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SCI FI environment
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SCI FI environment

Taewoo Kim
by Kim on 4 May 2024 for Rookie Awards 2024

Real-time environment. I've used Maya, Zbrush, Substance Painter, Substance Designer, Substance Sampler, Geae, Rizom UV, Unreal Engine and After Effect

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This is my real-time environment, created in Unreal Engine 5. The concept of this piece is a robot repair station located in a place where it snows heavily. I am responsible for every aspect of the clip.  

I've textured small props like small robots with the charger.  Most of them are textured with procedural textures. 


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