Battlefield environment and Pontiac Boneville 1966 vehicle.
This is a project about an environment based on the concept art of Juhani Jokinen, in addition to that of a vehicle, the 1966 Pontiac Boneville.
BATTLEFIELD
- Pre-produccion
During the scenic modeling master at the animum 3d school, they taught us how to make an environment, they also taught us composition and lighting. And this all starts with finding references. Concept art is by Juhani Jokinen.
After analyzing the concept and the references, we continue to do the blocking, modeling and the UVS.
- Texturing
Then follows the texturing process, the characters, smokes and herbs are extracted from libraries such as maximo, quixel megascans and Janga FX, the images below are shown with basic lighting.
- Lighting, Compositing y AOVS
Below is the lights used for two types of day and night versions, in addition to the AOVS and the composition process
- Final Render
Finally, the render of the two day and night versions is shown.
PONTIAC BONNEVILLE 1966
- Pre-produccion
In the modeling master they also taught us how to make a vehicle, likewise looking for references is important.
- Modeling
- Texturing
As in the environment, I made two textures for the car, a new version and an old one.
- Final Renders
I hope you enjoyed this work, as much as I liked doing it.
Thanks for watching
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