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Battlefield environment and Pontiac Boneville 1966 vehicle.
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Battlefield environment and Pontiac Boneville 1966 vehicle.

by JeanRamos on 27 Apr 2024 for Rookie Awards 2024

This is a project about an environment based on the concept art of Juhani Jokinen, in addition to that of a vehicle, the 1966 Pontiac Boneville.

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BATTLEFIELD

- Pre-produccion

During the scenic modeling master at the animum 3d school, they taught us how to make an environment, they also taught us composition and lighting. And this all starts with finding references. Concept art is by Juhani Jokinen.

- Bloking, modeling and UVS

After analyzing the concept and the references, we continue to do the blocking, modeling and the UVS.

- Texturing

Then follows the texturing process, the characters, smokes and herbs are extracted from libraries such as maximo, quixel megascans and Janga FX, the images below are shown with basic lighting.

- Lighting, Compositing y AOVS

Below is the lights used for two types of day and night versions, in addition to the AOVS and the composition process

- Final Render 

Finally, the render of the two day and night versions is shown.

PONTIAC BONNEVILLE 1966

- Pre-produccion

In the modeling master they also taught us how to make a vehicle, likewise looking for references is important.

- Modeling

- Texturing

As in the environment, I made two textures for the car, a new version and an old one.

- Final Renders

I hope you enjoyed this work, as much as I liked doing it.

Thanks for watching


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