Space Ship
3d Modeling hardsurface Space Ship
Hi my name is Alessandro Luppino, I'm a young hard surface 3D modeller. I wanted to share with you the latest model I made in the last few months, I hope you like it.
concept by Yuhong Ding
Fase 1: prima di iniziare a modellare è bene analizzare bene il concetto per essere sicuri di aver focalizzato bene le forme.
Phase 2: the block, to create the model I started from a low poly topology to have a lot of freedom to work and to be able to maneuver the polygons well to create the desired shape.
Phase 3: consolidated the main shapes and moved on to the details phase
fase 4: creazione di dettagli e pannelli tramite booleani.
Phase:5 topology optimization I went to perform a re topology on the panels I created.
To then conclude the project is to make the final renderings.
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