Game Art Collection
A small collection of projects I completed within the past few months, covering realistic as well as stylised assets.
Lord of the Rings sword "Anduril" - Based on the design by Weta Digital
Low poly sword modelled in Autodesk Maya, textured in Substance Painter and rendered in Marmoset Toolbag and RenderMan
Walker Tank - Concept by Ido Yehimovitz
This is a stylised low poly model that I created to practice hand-painted texturing as well as optimisation for game use.
Triangle count: about 3,000
Character Sculpt - Otter Yokai Kawauso
I concepted and sculpted a character design of the Japanese demon (yokai) Kawauso. The otter Kawauso originates in Japanese folklore and the description of its shy, playful nature sparked my imagination. Kawauso likes to dress up as a beggar child and walk into human towns to buy sake.
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