![Desert Palace](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/613907/1400xAUTO/10-fabriziobergamo-crop.jpg)
Desert Palace
![Rookie Awards 2019 | Excellence Award](https://rookies-production.s3-accelerate.amazonaws.com/andrew/2021-02-16/728226/badges-_0001_excellence.png)
A stylised fantasy environment, inspired by games such as Journey, Abzu, Ashen, Rime, and The Witness. This was our final third-year university project made at Escape Studios. It was 16 weeks long and 7 students worked on it.
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/158852/1400xAUTO/0-fabriziobergamo.jpg)
Brief
We had 4 weeks of pre-production and 12 weeks of production.
The brief was negotiated with our tutor and we decided to make a stylised environment, inspired by games such as Journey, Abzu, Ashen, Rime, and The Witness.
During pre-production we developed an Art Bible to set the direction, style and mood of the environment. We then proceeded with the creation of the blockout and started the production phase.
Narrative
The Desert Palace is running low on energy, and it's your duty as the Priestess of this fantastical, ancient civilization to restore it. Take up the crown, and journey through a breathtaking environment, activate the altars and experience the magic unfolding.
Team Roles
Fabrizio Bergamo — Lead/Environment/Material Artist
Haydn Roff — Producer/Audio/Tech/FX Artist
Gioia Varago — Environment/Concept Artist
Olivia Unwin — Assistant Producer/Prop Artist
Lucas Williams — Environment/Concept/Assistant Level Design Artist
Catarina Da Silva — Lighting Artist
Wiktoria Skrobarczyk — Environment/Foliage/Level Design Artist
Trailer
Walkthrough
First Chamber and Corridor
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/546721/1400xAUTO/4-fabriziobergamo.jpg)
Fountain Chamber
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/446808/1400xAUTO/5-fabriziobergamo.jpg)
Gardens
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/983946/1400xAUTO/10-fabriziobergamo.jpg)
Final Chamber
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/277293/1400xAUTO/17-fabriziobergamo.jpg)
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/731312/1400xAUTO/26-fabriziobergamo.jpg)
Art Bible
Main Moodboard and Colour Palette
Initial Blockouts
Inspiration
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/061222/1400xAUTO/3-fabriziobergamo.3_InspirationGames.jpg)
Architecture
Symbols
Patterns
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/209537/1400xAUTO/5-fabriziobergamo.6.jpg)
Character Development
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/471351/1400xAUTO/6-fabriziobergamo.7_CharacterDesign.jpg)
Interactivity
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/930157/1400xAUTO/7-fabriziobergamo.1_InteractivityMap.jpg)
Lighting
Style
Research
![](https://d3stdg5so273ei.cloudfront.net/fabriziobergamo/2019-05-29/461866/1400xAUTO/02_DesertPalace_StyleGuide-fabriziobergamo.jpg)
Texturing Guide
Comments (0)
This project doesn't have any comments yet.