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Meet Mat 2023
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Meet Mat 2023

Texturing the character Mat.

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Update - 10 Dec 2023

To start I needed to try and get some ideas of what I wanted to do. I decided to look at an aesthetic I liked rather than come up with a concrete plan for the look of Mat. I also wanted to think about what techniques I would like to try during this project and make something that would be challenging.

I started looking at dainty swirly types of metal and things that would work for the round face of Mat. I started to think about the interesting texture and translucency of stained glass windows and whether that could be applied to the character. More exploration will be done on adapting this idea to the mesh.


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