Rave girl
4 week personal project at Playgroundsquad!
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Round of applause for our sponsors
This was a character I made during 4 weeks for my first personal project at Playgroundsquad! I learned so much about the entire character pipeline workflow, from sculpting, retopo, texturing, posing and rendering
Render in Unreal Engine 5
Sculpt made in Blender
Topology (retopo done in Maya)
Maps (Rougness, Albedo, Normals, AO)
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