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Lukas Lindberg - Enviroment & Material Artist
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Lukas Lindberg - Enviroment & Material Artist

Lukas Lindberg
by Rostig on 1 Jun 2023 for Rookie Awards 2023

Hi! My name is Lukas and I am an aspiring Environment & Material artist. Here are some of my works created during my time as a student.

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Lukas Lindberg - Environment & Material Artist

Hi! 


My name is Lukas Lindberg and I am an aspiring Material & Environment Artist. Below are some of my projects created during my time as a student. 

Shipwreck - Examination Project

This shipwreck scene is a work in progress of my examination project. It depicts an underwater ship at the bottom of the ocean surrounded by corals & various underwater flora.

The ship, the corals, rocks were created by me. The blueprint and the VFX is part of a underwater blueprint available to download for free on the Unreal Engine marketplace. 

I used some digital tools created inside Houdini to procedurally model and scatter the corals. I also created a tool which allowed me to convert various primitives inside Unreal Engine to create a stone mesh. 

Stylized Tree 

All aspects were created by me. A simple scene rendered in Unreal Engine depicting a tree with leaves swaying in the wind. The tree were sculpted inside Zbrush and textured in Substance Painter.  The foliage were created in Substance Designer and with the help of shaders inside Unreal Engine I created a simple color swap and leaf swaying effect.

Virtual Reality Environment

Below are some screenshots from an Unreal Engine 4 project developed for Virtual Reality. Constructed using both assets from Quixel (Barrels, Pallets, Foliage & Debris) with materials and the rest of the project created by me. 

Procedural Materials

Im a big fan of procedural materials and below are some examples of materials created during my time as a student. They are fully procedural and created inside of Substance Designer.


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