Rookie Awards 2024 - Open for Entries!
Game Character Arts (8 months learning progression)
Share  

Game Character Arts (8 months learning progression)

Emma Helland
by TussenSessan on 1 Jun 2023 for Rookie Awards 2023

I'm a first year Game Artist student at FutureGames, here to show my best work so far since I started working in 3D for games 8 months ago.

2 299 0
Round of applause for our sponsors

I'm a first year Game Artist student at FutureGames and have just started my 3D journey (8 month in) with a goal to be a Character Artist.

My first work was made during a 2 weeks course at FutureGames to learn Unreal Engine, I took the opportunity to sculpt and texture my first wolf 3D-model and place him in an environment in the game engine and rendered out some high resolution screenshots.

 The environment assets is from Epic Games free asset library called "Mesic Flatwoods Brush" because the focus was on my wolf model and to display it, there was no time in this course to create unique assets for environment. The ground material was created by me in Substance Designer for a previous course.

"Mesic Flatwoods Brush" made by  Dr. Maria C. R. Harrington, Dr. Patrick Bohlen, Chris Jones, Zachary Bledsoe, Jennifer Elliott, Ray Jarrett, Amanda Lindsay, and John Guziejka.

This wolf is an original character of mine created years ago and he was sculpted during 5 wokring days in Zbrush. My own 2D concepts of him can be found further down, drawn with Paint Tool SAI and Photoshop. He is my first whole body sculpture of a creature. Textures (made in Substance Painter) and placed in Unreal Engine for screen shots was another 5 working days in total.

Programs used:
- Zbrush
- Unreal Engine
- Substance Painter
- Photoshop

My second work is my first Character Art of a human, going trough the pipeline from a highpoly sculpt to a baked lowpoly mesh (48,681 triangles), ready for painting, rigging and animation. 2 weeks for highpoly and 3 weeks for lowpoly and baking.

The character, Madara Uchiha, belongs to Masashi Kishimoto, creator of Naruto.

Programs used:
- Zbrush
- Blender
- Substance Painter
- Photoshop

My 3D journey has just begun, but I have been doing 2D and traditional art for many years. To end my submission I will add a few of my most recent 2D works to show more of my artistic skill and art fundamentals who is yet to be added in my future 3D work.

Tutti Frutti - a 50x70cm pastel portrait on pastelmat. 

Shiranui - a digital illustration of the character Shiranui from the game Ōkami by Clover Studio. 

Harry Potter - a colored pencil portrait of Daniel Radcliffe as Harry Potter from the last movie Harry Potter and the Deathly Hallows: Part 2 by Warner Bros. Studios and JK.Rowling.


Comments (0)

This project doesn't have any comments yet.