Subway Car
Hi ! I'm Lorenzo and I'm happy to share my work on the french subway car. I hope you like it !
Subway Car
Hi this is my subway car based on the parisian metro. The objectif was to achieve a good looking prop with still a good optimisation. Pretty challenging but it was a lot of fun to realize it.
I modeled everything in Maya, used zbrush for highpoly in a few props and rendered in Unreal 5.1.
Textures Breakdown
For the exterior I decided to do a mid poly and combine trim sheets, tileable textures with a vertex blending. The interior was easier, I decided to use unique, trims sheets and tileables.
Therefore I made a decal sheet to bring specific details that I couldn't do with my blending.
All textures for this project are in 2k with 5.12cm/px texel density. With 9 textures set and 1 decal sheet
Master Material and Vertex paint shader
Wireframes
A total of 83,210 Tris for the entire Subway
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