Spider-Man
Each step of the Spiderman creation process has been an unforgettable experience. It was a long and challenging process, but I am proud of the final result. Seeing Spiderman come to life is an indescribable feeling. Thank you for accompanying me on this exciting journey!
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I really enjoyed the whole process of creation for this videogame character. Real-Time Game Character. The softwares that I used were Zbrush or sculpting, Maya for topology and UVs, Marvelous Designer for the clothes, Substance 3D Painter for baking and texturing and Marmoset toolbag for the renders.
Based on the concept art by InHyuk Lee.
Thanks for watching :D
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