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Cataclysm
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Cataclysm

Rachel Doud
by Racheldoud on 1 Jun 2023 for Rookie Awards 2023

I love concept art and it was an absolute blast getting to work on a personal IP for my Capstone project at BYU!

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Cataclysm is my Illustration capstone project for Brigham Young University. It is a collection of video game concept art following the story of Cress, a witch living underneath a tyrannical religious regime. She utilizes her knack for magic and graffiti to travel unseen, searching the city and the catacombs for a long lost relic, powerful enough to defeat her enemies. 

This project focuses on exploring Cress as a character as well as fleshing out the environment that she spends her time exploring. 

Cress the Witch:

Living in the catacombs beneath the city, Cress cultivates and harvests magical mushrooms to create her signature teal spray paint. She has a talent for witchcraft and after losing her family to the Lotus Guard, she sets out to find a talisman powerful enough to overthrow the regime. With the help of her cat, Sebastian, she'll explore the mazelike tunnels that run underneath the city and discover she's closer to her goal than she thinks. 

An important part of the gameplay would be interactions with the animals. Using her sigils, Cress can take control of and command rats. As she explores through the sewers and the streets, she gains control of more and more rats, allowing her to more accurately map out the path ahead of her. 

She also has her familiar companion, Sebastian. For a brief period, Cress can inhabit him which allows her to sneak around guards and through tight spaces unnoticed. 

The Cathedral:

The White Lotus Cathedral looms over the city, an ominous warning to all those that would oppose their reign. Not much is known about what goes on inside, but few who are summoned ever return alive. 

The Lotus Officers: 

The priests take charge of the city's morality, policing the streets. I wanted to find a smooth middle ground between a religious figure and a police officer in their design. 


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