Torviz - A reinvented angle grinder
For my thesis project, I redesigned an angle grinder. The grinder was designed to look lightweight and reference fluid movement with overt rotational elements.
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Surfaces were modeled in Rhion 7 through NURBS and SubD that were then brought into Fusion 360 to create solid bodies for 3D printing and cutaway renderings in Keyshot.
I faux-finished an FDM printed model that contains found and machined components.
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