Galactic Grinder
A fun 2.5D Arcade platformer where you skate across multiple planets in hopes of landing some sick tricks and escaping an expanding black hole.
Rider, the last Galactic Grinder, will have to use everything they have learned through years of mastering the now outlawed art of skating, if they are to succeed in saving not only themselves, but the entire galaxy.
A story 9 months in the making
Pre-Production
The game's inception came from two simple yet extremly difficult ideas the game had to follow.
1) The game's aesthetics would take precedent over everything else.
2) The game had to be fun to play
Planet concept art
The Worm
Production
With pre-poduction completed and a clear visual now in hand, work began in earnest, the first major obstacle was populating our levels with props. The largest challange of this was the fact that each planet other than the black hole, had to have very different environments which meant we could not reuse any of the props from prior planets.
VFX
The VFX of the game had to be something that wouldn't be too noisy, so as to not lose Rider during gameplay, and at the same time elevate the animations, UI, and environment to a whole other level.
Shader
As the game had a fundamental idea of aesthetic above all else it was decided early on that we would use a shader to help bring the concepts to life in game.
Thank you for your time
It was quite an undertaking for a small team of 6 but we are happy with the results and hope you enjoy playing the game as much as we enjoyed working on it. It will soon be releasing on steam but while you wait you can watch a quick gameplay video below.
Programmers
Martin Hormachea
Asier Azpiri
Jon Ibazarra
Artists
Luis M Serrano
Santiago Campins
Sofia Ares
Music by
Jon Ruiz
Julen Elizc (Trumpets)
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