The Lyre - MissInput Games
After your wife passes, you as the Musician, find yourself in the underworld attempting to appease Gods to get her back. A game made in Unreal Engine 5 over 20 weeks for a SCAD Senior Project
This is The Lyre, a game made with Unreal Engine 5 for our SCAD BFA senior project.
Within 20 weeks we came up with an idea that was inspired by greek, roman, mesopotamian and egyptian mythology and brought it to life.
Without further ado...
After your wife passes, you as The Musician, find yourself in the underworld attempting to appease Goddess to get her back. Though, the further you travel, the more questions you find yourself having about the Goddess' sudden rise to power, and where the others before her went.
ENVIRONMENTS
CHARACTERS
VFX
CREDITS
Sofia Gonzalez - Project Lead, Environment Lead, Narrative
Joseph Litchfield - Programming Lead, Level Design
Fallon McElwaine - Character Lead, Concept Art (Character), Programmer, Narrative, Murals
Lauren Millsaps - Concept Art (Environment), Skybox Artist, Environment, UI
Nikhail Barnes - VFX, Programmer, Level Design
Kate Williams - Sound Lead, Environment, Narrative, Trailer Work
Mo Monroe - Concept Art, Environment, Prop Art
Ethan Clark - Environment, Trailer Work
Jaden Malley - Concept Art, Prop Art
Jack So - UI/UX, QA
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