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Lenny Laubu - environment generalist
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Lenny Laubu - environment generalist

Lenny Laubu
by LennyLaubu on 31 May 2023 for Rookie Awards 2023

Hello, this is my participation to the rookie's 2023 contest with some of my best actual work ! I'm doing environment and also research and development of houdini tools. I'm actually studying at Creative seeds. Enjoy !

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The River path

This is one of my best project by far my first large scale full CG environment, done in 2 months during a workshop at Creative seeds. The picture is inspired a lot by Adrien lambert's work.

I worked really hard on Houdini to get such a flexible way to work, if i wanted to change a main shape for example, everything follow ( the procedural river, the tree roots, the scattered vegetation etc )

average of 1 - 2 million of vegetation instances, mostly the leaves scattered on the river

Ornithopter

It's a project that I'm really proud to share with you, my Ornithopter from Dune 2021 as a subject for my workshop "Vehicule" at Creative seeds. I was really inspired by the movie and waited a year to use it as a theme for a workshop because Dune means a lot to me and I was amazed by the work of Denis Villeneuve and Greig Fraser on the movie.

The main goal was to be able to create an hardsurface object and also make the lookdev. We had only 3 weeks of modeling so I didn't put as much details as I wanted but I gave the best of my self to recreate this piece.

Ancient Persia

I work on this during an event planned by Jean-Michel Bihorel, and we needed to make something Tribal related. This project was really amazing, only two days to make it and I wouldn't get this quality without Eflamm Cabel who was in charge of the Totem, platform and the character sculpting, he also did the texture, cloth and the groom as well.

This was such a great experience, going straight to the essential and getting focus on making a stunning picture with a short amount of time because i was in charge of setdressing, lighting and compositing of this picture.

I also use a lot my homemade tool that I made months to create complex generation masking for the  vegetation and a ivy generator vex based with Houdini to create this density of natural vegetation



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