Concept Art 2022-2023
A compilation of concept art I've done for school as well as some personal works
THE GUARDIANS OF INARI SHRINE
The following project was completed over the duration of 2 semesters during my college years, focusing mainly on showcasing my character concept design skills as well as my experimentation with semi-realistic rendering.
Initial character and prop concept variety.
Finalised concept with character description, giving each character some world building and personality (one of the most exciting parts!)
Final + Colouring Process
It starts off with me trying out different colour palettes to decide which suits my character best! I then proceeded to slowly render out the details.
Splash Art
We were also tasked to create a single splash art of a character of our choosing. I went with Reiko!
MONSTER ART: SPIDER QUEEN
Character 360
Thumbnailings
Final
GENSHIN IMPACT ENVIRONMENT CONCEPT FANART
Some in-game photos from Genshin Impact I took for reference/inspiration.
Thumbnailing
Final (Progress Preview)
As you might have noticed, there was a minute addition of a character for the final. This was mainly because I felt that the piece was still lacking that hint of a story.
TEAM VALOUR: GROUP PROJECT
As a team, we were tasked to design a form of vehicle/mode of transport with the theme "Sky Pirate". Here is my contribution:
Final
ORB OF AZRAEL
"Orb of Azrael" is a group project following the theme of Horror/Abandonment. Each member designed a building/structure that fit into the environment of a long-forgotten circus. My building was a Candy Store.
Interior/Exterior Concept Design
Keyshot
PERSONAL WORKS
Here is character reference sheet of my original character! (she loves waffles)
Environment Concept
Outfit Design
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