Engineer Ellis
3D model inspired by concept of Jisu Lee
Engineer Ellis
During Term 2 in school, my mentor encouraged me to choose my own character and I've found great concept art created by Jisu Lee. All modeling, sculpting and UV was made in Maya+XGEN. Texturing in 3D substance painter and final cinematic in UE5.
When collecting references, the main goal was to achieve a basic sci-fi concept and style. I hope I accomplished that goal.
I am very grateful for the opportunity to pursue my dream of learning 3D, acquiring and developing new skills.
Special thanks to my mentor who has been with us for 6 months and supported me at every step of this exciting journey. Yuri Perrini, you are awesome! And to all the responsive people and TAs in the community for helping me with questions.
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