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The Rise Of Cholas

The Rise Of Cholas

by Arvind on 31 May 2023 for Rookie Awards 2023

This is my Mentorship project in Think Tank Training Centre .This idea came to my mind when I went to Brihadeeswara Temple in Tanjore which was built by the great king Raja Raja Cholan in 1010 AD.My Mentor DAN MIHAILA (Sr.Env Artist-Machine Games)helped me a lot during this project. Thanks to Dan and Think Tank Family.

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                                          ℝ𝕀𝕊𝔼 𝕆𝔽 ℂℍ𝕆𝕃𝔸𝕊 

                                          ℂ𝔸𝕄𝔼ℝ𝔸 𝕊ℍ𝕆𝕋𝕊 


~  Day Light

~ Night Light

                                      ℝ𝔼ℕ𝔻𝔼ℝ 𝕊ℍ𝕆𝕋𝕊


                                                                           ~ 𝐘𝐀𝐙𝐇𝐈 𝐏𝐈𝐋𝐋𝐀𝐑

I was very much inspired by this statue which is located near by temple, So I thought to make use of it. Went there and took 300 photos of it using a tripod. Then I used reality capture for scanning and took the High Poly mesh to Zbrush for clean up and further surface imperfections. Retopo done using dynamesh in zbrush and textured in substance painter. I used photogrammetry in the past, But this was my first large scale asset done using photogrammetry.

                                                                            ~𝐍𝐀𝐍𝐃𝐇𝐈 𝐓𝐎𝐌𝐁

                                                                               ~𝐘𝐀𝐙𝐇𝐈 𝐒𝐓𝐀𝐓𝐔𝐄

                                                                       ~𝐘𝐀𝐙𝐇𝐈 𝐏𝐈𝐋𝐋𝐀𝐑 (𝐕𝐚𝐫)


~ 𝐀𝐎 , 𝐃𝐢𝐟𝐟𝐮𝐬𝐞 , 𝐖𝐢𝐫𝐞𝐟𝐫𝐚𝐦𝐞 , 𝐍𝐨𝐫𝐦𝐚𝐥

                                                                                     ~ 𝐏𝐈𝐋𝐋𝐀𝐑 𝐒𝐄𝐓

~ 𝐁𝐞𝐚𝐮𝐭𝐲, 𝐖𝐢𝐫𝐞𝐟𝐫𝐚𝐦𝐞 , 𝐃𝐢𝐟𝐟𝐮𝐬𝐞 , 𝐑𝐨𝐮𝐠𝐡𝐧𝐞𝐬𝐬, 𝐍𝐨𝐫𝐦𝐚𝐥


~ 𝐄𝐞𝐬𝐚𝐧𝐚𝐌𝐨𝐨𝐫𝐭𝐡𝐲 , 𝐒𝐚𝐫𝐚𝐬𝐰𝐚𝐭𝐢 , 𝐋𝐚𝐤𝐬𝐡𝐦𝐢


~ 𝐁𝐞𝐚𝐮𝐭𝐲, 𝐖𝐢𝐫𝐞𝐟𝐫𝐚𝐦𝐞 , 𝐃𝐢𝐟𝐟𝐮𝐬𝐞 , 𝐍𝐨𝐫𝐦𝐚𝐥  𝐑𝐨𝐮𝐠𝐡𝐧𝐞𝐬𝐬.

                                                                           ~𝐒𝐓𝐀𝐓𝐔𝐄 𝐑𝐎𝐂𝐊

~  𝐃𝐢𝐟𝐟𝐮𝐬𝐞 , 𝐖𝐢𝐫𝐞𝐟𝐫𝐚𝐦𝐞 , 𝐍𝐨𝐫𝐦𝐚𝐥, 𝐑𝐨𝐮𝐠𝐡𝐧𝐞𝐬𝐬

                                                                         ~𝐄𝐋𝐄𝐏𝐇𝐀𝐍𝐓 𝐒𝐓𝐀𝐈𝐑𝐒

~ 𝐁𝐞𝐚𝐮𝐭𝐲, 𝐃𝐢𝐟𝐟𝐮𝐬𝐞 , 𝐑𝐨𝐮𝐠𝐡𝐧𝐞𝐬𝐬, 𝐍𝐨𝐫𝐦𝐚𝐥


~ 𝐖𝐢𝐫𝐞𝐟𝐫𝐚𝐦𝐞 , 𝐃𝐢𝐟𝐟𝐮𝐬𝐞  , 𝐍𝐨𝐫𝐦𝐚𝐥, 𝐑𝐨𝐮𝐠𝐡𝐧𝐞𝐬𝐬

                                                                            ~𝐅𝐈𝐋𝐋𝐄𝐑 𝐀𝐒𝐒𝐄𝐓𝐒

~ 𝐖𝐢𝐫𝐞𝐟𝐫𝐚𝐦𝐞 , 𝐃𝐢𝐟𝐟𝐮𝐬𝐞 , 𝐁𝐞𝐚𝐮𝐭𝐲 ,  𝐍𝐨𝐫𝐦𝐚𝐥 ,𝐑𝐨𝐮𝐠𝐡𝐧𝐞𝐬𝐬.


~ 𝐖𝐢𝐫𝐞𝐟𝐫𝐚𝐦𝐞 , 𝐃𝐢𝐟𝐟𝐮𝐬𝐞 ,  𝐍𝐨𝐫𝐦𝐚𝐥 ,𝐑𝐨𝐮𝐠𝐡𝐧𝐞𝐬𝐬.

~ Responsible for all assets except Natarajar. Used GEOFFREY MARCHAL 's scan as base mesh (The scan's maps are not used ) and  sculpted from scratch for my scene. Other than that all assets were made by me.
~ used some of the Quixel's vegetation.

                                                                       ~𝐎𝐓𝐇𝐄𝐑 𝐖𝐎𝐑𝐊𝐒



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