Paul Rey | Environment and Prop Showcase
Hello ! I am a freshly graduated enrionment and prop artist from HEAJ ! I am glad to share with you my latest projects !
Because I fell in love with the concept, it was really fun to work on.
Concept art by c_c
This project helped me to reinterpret a concept in a different style which was very interesting.
Concept art by Luc de Haan
There were a few steps during the production. I had some difficulties to create the other sides with the same coherence with the concept. At the beginning the shapes were too much stylized, then I reworked it for something more acurate.
In this diorama, giant seaweeds and corals cohabit freely within the dunes surrounding a lost lighthouse in a sea desert.
This diorama is an individual project that I started from scratch. I really wanted to try a comic style, my main references were Moebius, Aseyn and the video game Sable.
The idea was to take the sea environment and turn it into a sandy desert. All around of the lighthouse and the fisher'shouse, both of vegetation and rocks are inspired of the sea weeds in the deep ocean.
I wanted a polaroid look for my renders with a bit of grain and with a particular format. It reinforces the idea that a wanderer visited this lighthouse and took pictures.
This project had a first version with a lighthouse less recognizable and with too many colors, it was going in the wrong direction, so I restarted it from stratch.
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