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Warlock's End
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Warlock's End

Peter Dravecky
by pdravecky on 28 May 2023 for Rookie Awards 2023

A mysterious warlock awakens ancient evil buried deep inside an abandoned city.

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A lone warlock walks through the main square of a long-abandoned city, where the ancient beast lies sealed with chains and concrete blocks, imprisoned after the destruction it has caused. The mage seeks revenge. He breaks the seal, the monster awakens, the earth shatters, they both lunge through the square right at each other. Who will survive?

Warlock’s End is a short 3D animation paying homage to video game cinematic trailers, following a warlock on his quest to fight an ancient creature.

As a sole creator of all the visuals for the project, throughout the 8-month process I've implemented over 40 individual visual effects (sparks, fluid simulations, smoke and more) while also working on everything from pre-production to final compositing! 

Here is some of the concept art and progress screenshots! Most of the shots remained similar to the initial storyboard. Inspiration for the architecture, clothing and magic design were high-fantasy novels and media (Lord of The Rings, Stormlight Archive, Mistborn)

The entire cinematic is abundant with simulations and different types of visual effects - Here is a little breakdown of some of them:

Credits to Christian Kuziara for providing sound design for the entire project!

Software used:

Maya (Rigging), Blender (Modelling), Substance Painter (Texturing), Nuke (Compositing), Houdini (Layout, Procedural Geometry, Visual Effects, Lighting, Rendering) 


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