3D-Collection | Sina Ladage
This is a collection of my latest 3D-Art pieces
Compond Crossbow
For this project the theme was "mercenary hideout" and I chose to make a compound crossbow. I designed it to be a lot more bulky then normal and referenced a lot of different gun parts.
This was a great opportunity to work on more complex shapes and try out some new workflows.
Sundial Compass
This Compass was mainly a PBR-practice.
The idea was to create a tool and I chose a nautical theme with it.
My goal was to create all the little details to get as close to the reference as possible.
Silent Mountain Ruins
For this project I chose a 2D concept artwork and tried to recreate it in a realistic way in Unreal Engine 5. I sculpted my own rocks for the ruins in Zbrush and created a plant for the foreground of the composition.
The original concept is by Nathan Elmer.
Detective Pierce Gray
This is private Detective Pierce Gray. He may have a questionable moral compass, but his heart is in the right place.
For this project I sculpted my character in Zbrush working of a low-poly humanoid base mesh. Once finished, I started rendering in Marmoset and did some final tweaking in Davinci Resolve and Photoshop.
The concept was heavily inspired by a character from the comic "Blacksad".
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