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Animation 3D
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Animation 3D

by VidaParra3D on 24 May 2023 for Rookie Awards 2023

These are some animation works I did for my school Animum that are also part of my Reel.

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To prepare my first animation I first recorded myself recreating the animation and then drew some Thumnails with the key poses and important notes, to know as much as possible how I was going to transfer everything to 3D.
When I switched to the software I first did the animation of the center of masses up in Z translation accompanied by the foot then the up and down and from there I started to recreate my notes and my previous study, for the blocking I didn't animate the fingers and the facial I wanted the blocking to be as simple as possible.
After having seen videos of how the body worked when swinging and holding on to a bar I made my thumnails and put important notes, it was very good to write them down because it was a bit complicated to know how the body worked when swinging and translate it to 3D.
When I moved to 3D during this animation I started as usual by the center of masses with its 3D translation and the arms, I was not very clear how the movement of the legs was going to be, but it occurred to me that the character would kick with his legs to propel himself towards the bar.
When I started the study of this animation I saw many videos of people skating also I saw tutorials of how to skate correctly on the ice that would give me an idea of how the character should move in 3D, after watching the videos I made my thumnails very simple.
This animation was difficult for me at first because although I knew how the character should move, I did not know how to transfer the knowledge obtained to 3D, after many hours of effort I progressed little by little, in the final version of this animation I changed the beginning because it looked repetitive and get the character to look in different directions.
For this animation I wanted to show in this animation a character who thinks she is a princess, with a very feminine walk and her delicate way of sitting. So I recorded myself and then I did my Thmnails and wrote down all the important things and the things I wanted to add in 3D.
At the beginning of this animation what I was looking for the most was to have some key poses that were as feminine as possible, in this animation it was my first time using IK and FK I had some problems but nothing that cannot be solved. In the blocking I did not add movement of the shoulders because at that time I saw it very difficult to make something that looked good, but by continuing the animation dedicating many hours I was able to obtain a better result.

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