
ThunderSpearFX - UE5

This is my very first Visual Effect ! It was made on Unreal for the FX lesson at New3dge. I recently came back on it to improve the impact and the rythm, especially with the PostProcess and some refract effect. It gives a better feeling about how this attack affect the world.
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ThunderSpear FX with the PostProcess in Timeline
Same FX but without the PostProcess
The Concept done at first
NS_Thunder
It start by remaining energy, then there's a storm that follows the light spear to finally explode on the target and blow in several part
NS_Shield
The shield is up just before the electric strike and then absorb the energy received
Some steps
The timeline for the PostProcess
THANKS FOR WATCHING
https://www.artstation.com/artwork/YKXyn6
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