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SamuBug
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SamuBug

by Napi on 1 Jun 2023 for Rookie Awards 2023

this is my first 3d work i used zbrush for modeling and maya for lighting

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Round of applause for our sponsors

The "Samurai Bug" project is a 3D artwork sculpted in ZBrush and rendered with Maya and V-Ray. The samurai insect was meticulously modeled, including precise details of the wings, legs, and armor. With meticulous lighting in Maya and the powerful V-Ray rendering engine, a photorealistic result was achieved. This project combines fantastical and historical elements, creating an engaging and realistic model. It showcases the ability to blend advanced techniques to create unique digital artworks.

GameBoy 80's 

The "GameBoy" project is a 3D model created using Maya, textured in Substance Painter, and rendered with Maya and V-Ray. It faithfully reproduces the iconic shape of the GameBoy, with realistic and detailed textures. With the accurate rendering capabilities of V-Ray, the model assumes an engaging and realistic appearance.

BERSERKER

This work is a project by a team of our CG Master 

The team effort on "Berserk," a 3D character, was a success. Utilizing ZBrush, Maya, Substance Painter, and V-Ray, the team collaborated to model, texture, and render the character. The attention to detail and coordination among team members resulted in the creation of an engaging and realistic character. This project highlights the importance of teamwork in the field of 3D graphics.

Character study

Thanks for the attention


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