AT-ST Model
AS-ST model inspired by the Star Wars movies and games created for one of my modules at Falmouth University. :)
For my GART250 module at Falmouth University, we had the chance to create our own briefs; so for mine I chose to model an AT-ST inspired by the Star Wars movies and games. Most of this model was made in Maya, although ZBrush was used for high poly details. Texturing was done using Substance Painter and the final renders were presented using Marmoset.
Using Maya, I created the low poly version of the model, this ended up being roughly 36k polys.
After creating a high poly version in ZBrush, I used Substance Painter to bake and texture the model.
To go alongside my AT-ST model for the final presentation, I used Treeit/Speedtree and an Unreal Asset Pack of Megascans (available at https://www.unrealengine.com/marketplace/en-US/product/mae-oak-forest) to create a forest scene around them, drawing inspiration from the planet Endor in the Star Wars movies.
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