Sculpting Journey Portfolio
Here's a selection of some of the work I did while studying at Animum ( 2022-2023 ), showcasing a preview of my modeling, topology and texturing skills with a variety of models that range from cartoon animation to next gen video games.
PRISONER
Real-time character, done while studying at Animum Creativity Advanced School (2023) sculpted in ZBrush, painted in Substance and rendered in Marmoset Toolbag. Polycount: 77k tris
Based on shawnryan (丁文賢) 's beautiful concept!
https://www.artstation.com/artwork/RnwbYv
Wireframe
Texture Sets
PREHISTORIC DRAGON
Fantasy creature, done at Animum Creativity Advanced School (2022) sculpted in ZBrush, painted in Substance and rendered in Arnold.
Based on April Prime’s marvelous concept art.
Wireframe
Texture Sets
ADVENTURER
Layra is an OC of mine that I made a long time ago as a personal project. University gave me the excuse to finally give her a long-due reference sheet and model her!
Done as part of an Animum Creativity Advanced School project (2023). Sculpted with Maya and ZBrush, textured in Substance and rendered with Arnold.
Wireframe
Texture Sets
Thank you for checking out my work! Until next time.
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