Showreel - 3 body mechanic animations
This is the compilation of animations I made during the second Module at Animum Creativity Advanced School, where I learned the basic body mechanics each time with a different character, each one more complete than the previous one.
- The action of the first exercise was to kick the ball
This was the first animation where I had more creative freedom, I really like anime and that's why I decided to create that angle with the ball, I really like how they exaggerate everything to make it more epic, this was a fun animation to make!
- The second action was about jumping
Here I was learning about how to balance a character and to animate it's weight, this time was harder because this was the first time animating a character with a torso and head, learned a lot with this one too!
- The final action I choose this module was sitting on a chair
This is the one I needed more time to finish, it was also the first time interacting so much with an object and using a character with arms. It was fun to learn how to use Constraints in a productive and useful way, pretty happy with the final result of all the animations.
Removing the animation, and part of the look development, neither the characters nor the assets of the scenes have been created by me.
Comments (0)
This project doesn't have any comments yet.