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MOCHA - gamerady character exercise
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MOCHA - gamerady character exercise

Emanuele Renzetti
by Renzocem on 6 May 2023 for Rookie Awards 2023

After several days of hard work here is Mocha ! A character that I decided to make to improve my skill on blender and substance painter, but above all for learning optimization of characters for video games. I learned a lot from this experience and I will try to do better and better! HOPE YOU LIKE IT !!

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This is Mocha! my latest project made entirely by me and inspired by the novanation concept.

The character was designed and built to work in the game engine, I took this opportunity to improve in gamedev and optimization, my dream has always been to enter the world of game design as a character artist and so far I have learned everything by myself.

Turnaround keyframe views

Mocha pose

Sculpt compare to final model (front and back)

Workflow from bloking to final model

2k UDIM Textures for body - divided by Head, Torso, Harms, Legs

2k UDIM texture for clothes - helmet and skirt

2k Textures work process

Workflow screenshots

Color palette study

Credits - Novanation 2D concept (I used these two images for the creation of my character)


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