Matthew Salt - Environment & Props
My Portfolio from 2022, I am UK based 3D artist striving to work in Environment design and assets creation. I started from scratch and have spent time trying multiple aspects of 3D over 4 years of self education before deciding to start focusing on Environments and assets in mid 2022.
My Portfolio from 2022, I am UK based 3D artist striving to work in Environment design and assets creation.
I started from scratch and have spent time trying multiple aspects of 3D over 4 years of self education before deciding to start focusing on Environments and assets in mid 2022.
I currently work in Blender, Substance, Unreal & DaVinci
This video shows my favourite works from my journey so far.
Environments
Forrest Temple
This scenes origin was wanting to try fog simulations but ended up a full environment.
I found this scene a great exercise in balancing retaining the mood while keeping the image readable on a range of devices.
Antique shop
This scene was fun and I learned a lot about scene optimization due to the amount of small object included.
Green Room
For this Interior scene I started with the colour of the walls and built the rest of the idea around it.
I set myself the challenge of using a very limited pallet, I'm happy with the result from these limitations
Assets & Props
All my props are models in Blender and textures in Substance or Mixer.
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