Tequila Rig
A small, yet detailed diorama, on a Post-Apoc-esque Industrial unit in a desert region. Lots of Mad Max and Borderlands Inspiration.
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2nd Module Project to create a small, yet detailed environment.
I went with a mid-concept Post-Apoc, Industrial, Desert themed piece, with heavy referencing from Mad Max and Borderlands.
Maya for Modelling. using plenty of Sub-D High Meshes and Baking onto Low.
Zbrush for rocks, with Unreal Engine 5, Nanite was enabled for higher poly counts.
Plenty of Modular sections and repeatable assets with Material Instancing, Decals and Vertex Painting to break repetition.
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