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Lucas Aielo - Environment and Prop Artist
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Lucas Aielo - Environment and Prop Artist

Lucas Martines de Godoy Aielo
by lucasaielo on 23 May 2023 for Rookie Awards 2023

A collection of my most recent projects. Including works of 3D environment and props.

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Overgrown Museum

This museum is based on the "Palácio das Indústrias", home to the Catavento Museum in São Paulo, Brazil. 

This project developed as a way to learn more about modularity for environments, including the creation and use of trim sheets, tileable textures, vertex masks and building modules. I learned and developed a lot of new pipelines for larger projects, such as minimizing export/import issues between programs, keeping organized files for easier acess and adjustments of anything from modeling to textures.Inspired by stylized references such as Valorant and Genshin impact, I had the challenge of simplifying shapes from my real life reference, as well as minimizing the whole overall structure as to reduce the scope of the project and make it more achievable as a single person project.

The Bathroom

Based on a Concept by Boban Savic GETO, The Bathroom is a project that helped me learn more about indoor environment creation, using things like tileable textures, RGB masks, decals and more complex materials inside UE4.
It also made me able to work on very unique props and bring them to 3D from a 2D concept art

Tanuki Gourd

A drinking gourd, decorated with a tanuki nezuko. A dive into japanese culture with this concept that I created and executed in 3D. This was a way to showcase sculpting knowledge with the little tanuki sculpture as well as exploring some material variations as in the gourd itself, the wood, ropes and clothes, with the focus on making it look beautiful on the renders

Artstation Challenge Entries Untamed: When Animals Ruled the World

My submission for this Artstation Challenge consisted of 3 props: The Frog Sanctuary Statues, the Snake Guardian's Sword and the Turkey Scholar's Staff.
This was a really good challenge to apply concept arts from other artists and be able to translate them into 3D objects. All that in a specified amount of time and while documenting the process.


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