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Vanessa Tan - Portfolio 2019
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Vanessa Tan - Portfolio 2019

Vanessa Tan Xuan Ming
by vantxm on 24 May 2019 for Rookie Awards 2019

Works done within 1 year at 3dSense Media School. ArtStation: vtxm.artstation.com

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Game Character<High Elf>

My first game character, it took 2 and 1/2 months, it was really fun doing this project as i learnt a lot more about human anatomy and about the process of making a game character, special thanks to my lecturers in 3D Sense Media School for their guidance.

Rigged by Joyce Kambey

Concept Art by MOCCA (Sohee KOO)

Link: https://www.artstation.com/artwork/avBRz

Software: Maya, Zbrush, Marvelous Designer, Substance Painter, Mari, Marmoset, Photoshop

Enviroment <Green Dragon Tavern>

Enviroment modeling done as a school assignment within 2 months with the help of my lecturers in 3D Sense Media School. I learnt about baking and more about texturing from this assignment. Got to learn and experiment with Unreal Engine 4.

Concept Art by Evgeniy Musienko

Link: https://www.artstation.com/artwork/QRABL

Software: Maya, Zbrush, Marvelous Designer, Substance Painter, Unreal Engine 4

HardSurface <Ural M63>

Hardsurface modeling done as a school assignment, it took around 3 months, under the guidance of my lecturers in 3D Sense Media School. One of my first in-depth modeling assignment, so I had a lot experimental and learning process with it.

Concept Referance by Anna Smirnova

Link: https://www.artstation.com/artwork/50lPP

Software: Maya, Zbrush, Substance Painter, Arnold

Likeness HiRes <Mads Mikklesen>

Hi-Res sculpt of Mads Mikklsen done as a school assignment, got to experiment and learn about Xgen, learnt about how to texture faces, with help of my lecturers in 3D Sense Media School.

Software: Maya, Zbrush, Marvelous Designer, Substance Painter, Mari, Arnold


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