Play by Play
Warden of the Garden
The old guardian of the sacred forest.
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Update - 25 Nov 2022
I decided to use Unreal Engine 5 as a program to render my final scene. Here are a bunch of renders of my scene.
Update - 25 Nov 2022
After creating low and high poly mesh it came a time for texturing. All textures have been made by using Substance Painter.
Update - 25 Nov 2022
I started by creating a base block out in Maya.
The final form of my robot topology.
Update - 25 Nov 2022
For this project, I decided to recreate the concept art of Morten Skaalvik. My plan was to show it in a bit different setup than the owner of its design.
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