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Warden of the Garden
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Warden of the Garden

The old guardian of the sacred forest.

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Update - 25 Nov 2022


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Update - 25 Nov 2022

I decided to use Unreal Engine 5 as a program to render my final scene. Here are a bunch of renders of my scene.


Update - 25 Nov 2022

After creating low and high poly mesh it came a time for texturing. All textures have been made by using Substance Painter.


Update - 25 Nov 2022

I started by creating a base block out in Maya.

The final form of my robot topology.


Update - 25 Nov 2022

For this project, I decided to recreate the concept art of Morten Skaalvik. My plan was to show it in a bit different setup than the owner of its design.