Elysium
Elysium is a 3D Hack'N'Slash Greek inspired final year game project at UOWM KDU.
CINEMATIC COMPILATION
The cinematic compilation features some scenes from the game itself, together with an original soundtrack made with the help of another student from UOWM KDU.
Elysium was my final year project as a game art student in UOWM KDU. I was the Lead Artist, in charge of concept art, character and prop modeling, level design and level/environment art. For environment art, I had assistance from another 3D artist from my project's team who helped in low poly modeling and texturing processes for some of the environment assets.
The game can be downloaded and played through itch.io : https://aidansanjay.itch.io/elysium
Play as Artorius, a nobody who is upset with himself for being weak and a coward in battle. He sails to Elysium in search of strength from Ares, The God of War, and his Pillar representation.
MOUNTAIN BREAKDOWN
The mountain features different areas where soldiers will spawn and attack the player as the player ascends towards the temple.
TEMPLE BREAKDOWN
The temple is main objective location that the player needs to reach in order to engage in battle with The Pillar of Ares. They will be spawned into the next scene upon standing in front of the statue.
COLOSSEUM BREAKDOWN
The colosseum is where the boss battle with The Pillar of Ares takes place. The battle is split into two parts - where the second part features a much more aggressive Pillar of Ares with different movesets.
Some concept sketches I created for the project.
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