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Sophie Awege - 2021/2022 Concept Art
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Sophie Awege - 2021/2022 Concept Art

by sophieawege on 1 Jun 2022 for Rookie Awards 2022

Hi, I'm Sophie and I'm currently a student at CDW Studios. This is a collection of some of my Character Design work from the past two years! I had so much fun creating each and every one of these characters and would love the opportunity to create more characters/concept art in the future.

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At the beginning of the year, I took a summer class where the challenge was creating a character and bringing it to a final polish in two weeks! 

This character is Carmilla, a fierce and noble knight, who wields a magical blade. I was heavily inspired by gothic imagery/references and tried my hand at rendering fabric and metal to the best of my abilities.  (2022)

Neon City: Underground Fight Club

These are a set of characters I created last year for a made-up IP. Each character is loosely based on an animal/creature and live in an '80s-inspired 'neon city'. (2021)

These are some pixel art explorations for a class I did earlier this year. We were tasked with creating a 'villainous' version of ourselves that could be in any style. I opted to create a version of myself as a 1920s, flapper-inspired, mafia boss. I created three versions in different sizes: 32x32, 64x64, 128x128. (2022)

These are another set of characters I created last year for a game I was creating for a major project. Heavily inspired by games such as Little Nightmares and Limbo, I created a set of 4 characters. 

The protagonist of this game finds herself thrust into a horror-inspired dreamland where she is tasked to find her friend before it's too late. There are obviously multiple bosses she encounters throughout her journey, each boss being based on a real-life phobia. (2021)

Thank you for taking the time to look through some of my art from the past year!


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