Prop Art Portfolio - Spring 2022
This is my portfolio made at the Game Assembly during spring 2022. It's been an absolute blast working with these projects and I've learned so much along the way. I'm very excited for the next steps in my journey as a game artist.
Survivor's Bag
This is a viking chest inspired by the God of War common chest by Cliff Schonewill. It's placed on a diorama that gives the chest context, with props that center the chest in it's environment. The "wings" on the top of the chest aim at creating an interesting sillhoute and enhance recognition in-game. Most assets made in maya, with details like the carved wood and banged up metal done in ZBrush. Optimized for gameplay, and presented in Unreal. The chest was made as a portfolio piece at the Game Assembly, Malmö.
Viking Chest
This is a viking chest inspired by the God of War common chest by Cliff Schonewill. It's placed on a diorama that gives the chest context, with props that center the chest in it's environment. The "wings" on the top of the chest aim at creating an interesting sillhoute and enhance recognition in-game. Most assets made in maya, with details like the carved wood and banged up metal done in ZBrush. Optimized for gameplay, and presented in Unreal. The chest was made as a portfolio piece at the Game Assembly, Malmö.
Survivor's Bike
The Honda CB550 is a classic motorcycle, well suited for customization. This bike was inspired by a custom build by Seaweed and Gravel in southern california. To add my own touch and context, I imagined the motorcycle being the main tranportation for a survivor in a post-apocalyptic world. The bike is game ready and made as a portfolio piece at the Game Assembly, Malmö.
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